About Bezier Games
Bezier Games publishes a variety of boardgames, card games and Age of Steam Expansions.

About games.bezier.com
This site is created and maintained using the Adobe Creative Suite, including GoLive, Photoshop, and of course, Illustrator. Acrobat and InDesign, much beloved, are used in a few outlying cases as necessary. Computer and hardware systems used in its creation include a Mac PowerBook Aluminum and a 3.4Ghz Gateway Windows XP desktop machine. The site is hosted in a shack somewhere in the backcountry of rural South Carolina by the good folks at Forego Systems. (Shack? Ted forgets that people other than him, like the good ole boys here at Forego, have access to his pages...muhahahahaha! -Webmaster)

About "Bezier"
Okay, now that we've gotten all the snarky people out of the way (myself excluded), many people want to know what the heck Bézier is. One of my non-boardgaming interests is graphics, specifically graphics created with Adobe Illustrator. I've written a whole bunch of books on Illustrator, worked for Adobe for seven years (all of that time on or near the Illustratr team), and have been using Illustrator since version 1.0. At the heart of Illustrator is the concept of fully editable, scalable definitions of artwork; the idea that you can always (fairly) easily edit your artwork and increase it in size without having to really redo anything, and never being penalized in terms of quality. Bézier curves are one of the primary technologies underlying Adobe Illustrator, created by French mathematician and engineer Pierre Bézier, who developed the technology while working at Renault (the car manufacturer) in the 50's. Bézier created a system that allowed machines to cut curved car parts, something that at the time was manually labor-intensive and expensive. In the early 80's, Chuck Geshke and John Warnock, the founders of Adobe Systems, used Bézier curves as the basis for PostScript, the device-independent printer language that jump-started the desktop publishing revolution in the late 80's. John developed Illustrator with PostScript at it's core, as a way for artists to "program" PostScript on a computer using familiar tools such as a Pen. I was fortunate enough to speak to Pierre Bézier in 1994, when he was retired, and secured both his blessing to use his name for my pseudo-business, as well as to get an exclusive forward for my Illustrator Bible (5.0/5.5 edition).

Pierre Bezier passed away in 1999.

Bezier.com and a few children survive him.

About these boardgames
Regarding the games that are here on the site, I'm talking mainly about boardgames, and specifically about Eurogames, also known as strategy board games, designer games, German games, games that don't suck, etc. These games are a dramatic evolutionary step in boardgames, moving beyond Monopoly, Clue, and Scrabble by reducing luck and increasing the amount of strategy and player interaction in a game. Most of these games have high quality, unique parts (known as "bits") and tend to have the game designer's name prominently displayed on the front of the box. The games tend to have shorter rules and variable playing times, and there's an addictive quality to many of them that is likely to require a dependency center in your hometown in the near future. I have my favorite games listed in my BoardGameGeek Profile, and you can see what games other gamers like by hopping around the rest of BoardGameGeek.com. For the latest on what's happening in the world of boardgaming (again, the relevant world, not the Monopoly player's world), check out Boardgamenews.com.

About Ted Alspach
Ted Alspach is the author of more than 30 books on a variety of topics, such as "Illustrator for Dummies" "The Complete Idiot's Guide to QuarkXPress" "Internet Email Quick Tour" "Photoshop Complete" and even "Microsoft Bob" (really). He has written dozens of articles for Macworld, MacAddict, Adobe Magazine, Publish, and other magazines. Ted has been a featured speaker at several conferences and shows, and shared the stage with Steve Jobs at the 2001 Macworld keynote to introduce Adobe's new OSX versions of their creative products. Ted has a patent pending for vector-based flares, has created two fonts, Ransom Note and Lefty Casual, the latter which has been used by Comedy Central in their promo's.

As the creator of the comic strip "Board 2 Pieces" (www.board2pieces.com), Ted Alspach spends most of his waking hours playing games and talking to meeples and other game pieces in order to be inspired for upcoming comic strips. Ted is also the designer of Seismic, from Atlas games, Start Player, Ultimate Werewolf, Rapscallion and several Age of Steam expansions. He owns and runs Bezier Games (http://games.bezier.com), which has published several games and Age of Steam expansions, including 1830's Pennsylvania/Northern California, Sun/London, Disco Inferno/Soul Train and Mississippi Steamboats/Golden Spike.

Contact Ted directly at ted@bezier.com.